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A Real-time Multiplayer FPS Game using 3D Modeling and AI Machine Learning

Authors

John Zhang1 and Yu Sun2, 1USA, 2California State Polytechnic University, USA

Abstract

AIs have been a key component in the gaming industry throughout its history. Developers have had multiple ways of creating new AI models that best suit their game in order to enhance the playing experience. However, with the increase in the popularity of online multiplayer games, AIs now must compete with the experience of playing with other people.To enhance AI behaviors to match that of a real player, the paper discusses the one solution for creating models that can be used for further AI research. Through utilizing some of the built-in features of Unity as well as Photon Network services, the game Maze Escape combines the multiplayer aspect of FPS games and some simple game AI models to allow them to be compared against each other in order to more easily recreate multiplayer experience using AI bots. Thus, this paper hopes to encourage developers to think about how AIs are not only used to enhance single player experiences, but it can also be used in multiplayer.

Keywords

Multiplayer FPS Game, 3D Modeling, AI Machine Learning.

Full Text  Volume 12, Number 13