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Enhancing Architectural Safety Design Through a 3D NPC-Driven Emergency Evacuation Simulation

Authors

Malcolm Qiu 1 and Moddwyn Andaya 2, 1 USA , 2 California State Polytechnic University, USA

Abstract

This simulation's purpose overall helps complete the requirements of a proper design. With its features of imposing problems, the user must adjust to help improve the safety and usability of their ideas, for example making sure that the NPC will always reach the exit no matter what and the features and objects in a building do not prevent evacuation in case of emergencies. One disaster imposed so far is in the case of a fire,theNPC must be able to leave safely and without casualties.The user will test their ideas by copying their layout onto the 3d simulation using the build blocks/furniture's provided by the simulation and then placing NPCs inside. Eexperiments involving NPCsshow that they recognize and act on special limitations most of the time and will always head towards an available exit if they can reach it and stand still if there is none.However,cannot scale heights both up and down without stairs.When that is patched the user will be able to work with similar limitations of humans thus making sure that safety is ensured with realistic logic. By testing their designs through the simulation, it helps produce and revise a more ideal final draft of a concept by figuring how to fix/expand on the starting layout.

Keywords

Emergency evacuation, Simulation design, NPC behavior modeling, Architectural safety

Full Text  Volume 16, Number 2